Maya Modeling Tools#

Beveler#

Edit bevel history on the selected mesh.

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Run#
from dotbloxmaya.modeling import beveler
beveler.dock.show()

.Modeling#

One window for primatives, mirrorer and pivoting

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Run#
from dotbloxmaya.modeling import dotmodeling
dotmodeling.dock.show()

Mirrorer#

Mirror geometry across the world pivot, object pivot or the bounding box

img

Run#
from dotbloxmaya.modeling import mirrorer
mirrorer.dock.show()

Primatives#

Create a primitive at the selected components
Optionally select a face and move the selected objects

img

Run#
from dotbloxmaya.modeling import primitives
primitives.dock.show()